Star Trek: Voyager – The Arcade Game
Star Trek: Voyager — The Arcade Game is a first-person style shooter arcade game, manufactured by Monarch Entertainment and Team Play Inc. and released in 2001 or 2002.
Gameplay
Star Trek: Voyager — The Arcade Game is a rail shooter played from the first-person shooter perspective. The player uses a light gun which can can be aimed and fired at on-screen enemies. The reloading process is referred to as remodulation, a term used in Star Trek, and is done by shooting the gun off-screen.
Much of the game takes place on the USS Voyager, shooting various alien intruders such as the Borg, Hirogen Hunters, Species 8472 as well as several other alien species from the Star Trek universe. The game has several missions players can select as the game progresses. Some missions involve flight in the Delta Flyer, one of the shuttles used by the crew of the USS Voyager. During these sequences players attack Borg vessels such as Borg Cubes and Spheres.
Development and release
The game was generally released in a large game unit, known as the Deluxe cabinet version, or a stand alone smaller unit was available for smaller sites where space was an issue. The Deluxe cabinet variant permitted players to sit down and was a fully enclosed unit. The cabinet was designed to be folded into four separate pieces for transport, with the roof being fully removable, as is the floor, and the ends of the game come ready on swivel wheels. The game was very successful onsite for operators and although the Star Trek Voyager series has finished some two years prior to its release. The original license from Paramount Pictures was obtained by Frank J. Pelligreni, President of Team Play Inc, and proved to be a very successful design and product for the company. The license and distribution of the game was granted only to the United States, so no units were exported outside of the USA.
Reception
Star Trek: Voyager – The Arcade Game received mixed reception from cooperative gaming website Co-Optimus. Editor Marc Allie was rather critical of the repetitive gameplay, citing that there was not enough variety to enemies, and citing primarily Borg drones as the primary targets.[1] He panned the other enemies, stating that they didn't seem to fit well in the game. "When Star Trek Voyager The Arcade Game does throw a little variety into the action, it's wildly out of place [...] these critters look like something out of Doom or Voltron, not Voyager!"[1] Allie did praise the design of the arcade cabinet and the game's large screen, but felt that the generic light guns used took away from the Star Trek feel.[1] The game was featured at the AMOA International Show 2004, where it was showcased along with some of Team Play's other titles, including Police Trainer 2 and Crossfire: Maximum Paintball.[2] However, not all people will agree with the mixed review of the Voyager arcade game. Star Trek fans well versed with the Star Trek Voyager Television series will recognise the large majority of Alien Species, having seen them appear in the various Voyager episodes aired on television which is why they were used in the arcade game. Also, the further you progress in the game, the more species you come across including a battle with the Borg Queen and various aliens that have been assimilated by the Borg. Aliens that have not been assimilated also appear on many occasions.
References
External links
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